Prototype Progress 1


I have implemented a grapple mechanic in which when either player presses the button to grapple, if they touch the player while in the grapple animation, the player grappling will pick them up and can move them. The other player cannot move while being grappled. The only way for the player to escape is to spam their escape button until there "escape meter" has been filled. When a player is grappling an opponent, he will move slower.

I have also added the big push, like i said in my other devlog, once used, it will have to recharge for 15 seconds before being used again.

I am currently in the process of making a single player mode and creating environmental assets.

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